Global AR Gaming Market Research Report 2023

Report ID: 1983328 | Published Date: Jan 2025 | No. of Page: 86 | Base Year: 2024 | Rating: 4.1 | Webstory: Check our Web story
1 Report Overview
    1.1 Study Scope
    1.2 Market Analysis by Type
        1.2.1 Global AR Gaming Market Size Growth Rate by Type: 2017 VS 2021 VS 2028
        1.2.2 Mobile Devices
        1.2.3 HMDs
        1.2.4 Smart Glasses
    1.3 Market by Application
        1.3.1 Global AR Gaming Market Share by Application: 2017 VS 2021 VS 2028
        1.3.2 Innovators
        1.3.3 Early Adopters
        1.3.4 Early Majority
    1.4 Study Objectives
    1.5 Years Considered
2 Global Growth Trends
    2.1 Global AR Gaming Market Perspective (2017-2028)
    2.2 AR Gaming Growth Trends by Region
        2.2.1 AR Gaming Market Size by Region: 2017 VS 2021 VS 2028
        2.2.2 AR Gaming Historic Market Size by Region (2017-2022)
        2.2.3 AR Gaming Forecasted Market Size by Region (2023-2028)
    2.3 AR Gaming Market Dynamics
        2.3.1 AR Gaming Industry Trends
        2.3.2 AR Gaming Market Drivers
        2.3.3 AR Gaming Market Challenges
        2.3.4 AR Gaming Market Restraints
3 Competition Landscape by Key Players
    3.1 Global Top AR Gaming Players by Revenue
        3.1.1 Global Top AR Gaming Players by Revenue (2017-2022)
        3.1.2 Global AR Gaming Revenue Market Share by Players (2017-2022)
    3.2 Global AR Gaming Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
    3.3 Players Covered: Ranking by AR Gaming Revenue
    3.4 Global AR Gaming Market Concentration Ratio
        3.4.1 Global AR Gaming Market Concentration Ratio (CR5 and HHI)
        3.4.2 Global Top 10 and Top 5 Companies by AR Gaming Revenue in 2021
    3.5 AR Gaming Key Players Head office and Area Served
    3.6 Key Players AR Gaming Product Solution and Service
    3.7 Date of Enter into AR Gaming Market
    3.8 Mergers & Acquisitions, Expansion Plans
4 AR Gaming Breakdown Data by Type
    4.1 Global AR Gaming Historic Market Size by Type (2017-2022)
    4.2 Global AR Gaming Forecasted Market Size by Type (2023-2028)
5 AR Gaming Breakdown Data by Application
    5.1 Global AR Gaming Historic Market Size by Application (2017-2022)
    5.2 Global AR Gaming Forecasted Market Size by Application (2023-2028)
6 North America
    6.1 North America AR Gaming Market Size (2017-2028)
    6.2 North America AR Gaming Market Size by Country (2017-2022)
    6.3 North America AR Gaming Market Size by Country (2023-2028)
    6.4 United States
    6.5 Canada
7 Europe
    7.1 Europe AR Gaming Market Size (2017-2028)
    7.2 Europe AR Gaming Market Size by Country (2017-2022)
    7.3 Europe AR Gaming Market Size by Country (2023-2028)
    7.4 Germany
    7.5 France
    7.6 U.K.
    7.7 Italy
    7.8 Russia
    7.9 Nordic Countries
8 Asia-Pacific
    8.1 Asia-Pacific AR Gaming Market Size (2017-2028)
    8.2 Asia-Pacific AR Gaming Market Size by Country (2017-2022)
    8.3 Asia-Pacific AR Gaming Market Size by Country (2023-2028)
    8.4 China
    8.5 Japan
    8.6 South Korea
    8.7 Southeast Asia
    8.8 India
    8.9 Australia
9 Latin America
    9.1 Latin America AR Gaming Market Size (2017-2028)
    9.2 Latin America AR Gaming Market Size by Country (2017-2022)
    9.3 Latin America AR Gaming Market Size by Country (2023-2028)
    9.4 Mexico
    9.5 Brazil
10 Middle East & Africa
    10.1 Middle East & Africa AR Gaming Market Size (2017-2028)
    10.2 Middle East & Africa AR Gaming Market Size by Country (2017-2022)
    10.3 Middle East & Africa AR Gaming Market Size by Country (2023-2028)
    10.4 Turkey
    10.5 Saudi Arabia
    10.6 UAE
11 Key Players Profiles
    11.1 Catchoom
        11.1.1 Catchoom Company Detail
        11.1.2 Catchoom Business Overview
        11.1.3 Catchoom AR Gaming Introduction
        11.1.4 Catchoom Revenue in AR Gaming Business (2017-2022)
        11.1.5 Catchoom Recent Development
    11.2 Infinity Augmented Reality
        11.2.1 Infinity Augmented Reality Company Detail
        11.2.2 Infinity Augmented Reality Business Overview
        11.2.3 Infinity Augmented Reality AR Gaming Introduction
        11.2.4 Infinity Augmented Reality Revenue in AR Gaming Business (2017-2022)
        11.2.5 Infinity Augmented Reality Recent Development
    11.3 Qualcomm Technologies
        11.3.1 Qualcomm Technologies Company Detail
        11.3.2 Qualcomm Technologies Business Overview
        11.3.3 Qualcomm Technologies AR Gaming Introduction
        11.3.4 Qualcomm Technologies Revenue in AR Gaming Business (2017-2022)
        11.3.5 Qualcomm Technologies Recent Development
    11.4 Augmented Pixels
        11.4.1 Augmented Pixels Company Detail
        11.4.2 Augmented Pixels Business Overview
        11.4.3 Augmented Pixels AR Gaming Introduction
        11.4.4 Augmented Pixels Revenue in AR Gaming Business (2017-2022)
        11.4.5 Augmented Pixels Recent Development
    11.5 Aurasma
        11.5.1 Aurasma Company Detail
        11.5.2 Aurasma Business Overview
        11.5.3 Aurasma AR Gaming Introduction
        11.5.4 Aurasma Revenue in AR Gaming Business (2017-2022)
        11.5.5 Aurasma Recent Development
    11.6 Blippar
        11.6.1 Blippar Company Detail
        11.6.2 Blippar Business Overview
        11.6.3 Blippar AR Gaming Introduction
        11.6.4 Blippar Revenue in AR Gaming Business (2017-2022)
        11.6.5 Blippar Recent Development
    11.7 Total Immersion
        11.7.1 Total Immersion Company Detail
        11.7.2 Total Immersion Business Overview
        11.7.3 Total Immersion AR Gaming Introduction
        11.7.4 Total Immersion Revenue in AR Gaming Business (2017-2022)
        11.7.5 Total Immersion Recent Development
    11.8 VividWorks
        11.8.1 VividWorks Company Detail
        11.8.2 VividWorks Business Overview
        11.8.3 VividWorks AR Gaming Introduction
        11.8.4 VividWorks Revenue in AR Gaming Business (2017-2022)
        11.8.5 VividWorks Recent Development
    11.9 Wikitude
        11.9.1 Wikitude Company Detail
        11.9.2 Wikitude Business Overview
        11.9.3 Wikitude AR Gaming Introduction
        11.9.4 Wikitude Revenue in AR Gaming Business (2017-2022)
        11.9.5 Wikitude Recent Development
    11.10 Zappar
        11.10.1 Zappar Company Detail
        11.10.2 Zappar Business Overview
        11.10.3 Zappar AR Gaming Introduction
        11.10.4 Zappar Revenue in AR Gaming Business (2017-2022)
        11.10.5 Zappar Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
    13.1 Research Methodology
        13.1.1 Methodology/Research Approach
        13.1.2 Data Source
    13.2 Disclaimer
    13.3 Author Details
List of Tables
    Table 1. Global AR Gaming Market Size Growth Rate by Type (US$ Million): 2017 VS 2021 VS 2028
    Table 2. Key Players of Mobile Devices
    Table 3. Key Players of HMDs
    Table 4. Key Players of Smart Glasses
    Table 5. Global AR Gaming Market Size Growth by Application (US$ Million): 2017 VS 2021 VS 2028
    Table 6. Global AR Gaming Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
    Table 7. Global AR Gaming Market Size by Region (2017-2022) & (US$ Million)
    Table 8. Global AR Gaming Market Share by Region (2017-2022)
    Table 9. Global AR Gaming Forecasted Market Size by Region (2023-2028) & (US$ Million)
    Table 10. Global AR Gaming Market Share by Region (2023-2028)
    Table 11. AR Gaming Market Trends
    Table 12. AR Gaming Market Drivers
    Table 13. AR Gaming Market Challenges
    Table 14. AR Gaming Market Restraints
    Table 15. Global AR Gaming Revenue by Players (2017-2022) & (US$ Million)
    Table 16. Global AR Gaming Market Share by Players (2017-2022)
    Table 17. Global Top AR Gaming Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR Gaming as of 2021)
    Table 18. Ranking of Global Top AR Gaming Companies by Revenue (US$ Million) in 2021
    Table 19. Global 5 Largest Players Market Share by AR Gaming Revenue (CR5 and HHI) & (2017-2022)
    Table 20. Key Players Headquarters and Area Served
    Table 21. Key Players AR Gaming Product Solution and Service
    Table 22. Date of Enter into AR Gaming Market
    Table 23. Mergers & Acquisitions, Expansion Plans
    Table 24. Global AR Gaming Market Size by Type (2017-2022) & (US$ Million)
    Table 25. Global AR Gaming Revenue Market Share by Type (2017-2022)
    Table 26. Global AR Gaming Forecasted Market Size by Type (2023-2028) & (US$ Million)
    Table 27. Global AR Gaming Revenue Market Share by Type (2023-2028)
    Table 28. Global AR Gaming Market Size by Application (2017-2022) & (US$ Million)
    Table 29. Global AR Gaming Revenue Market Share by Application (2017-2022)
    Table 30. Global AR Gaming Forecasted Market Size by Application (2023-2028) & (US$ Million)
    Table 31. Global AR Gaming Revenue Market Share by Application (2023-2028)
    Table 32. North America AR Gaming Market Size by Country (2017-2022) & (US$ Million)
    Table 33. North America AR Gaming Market Size by Country (2023-2028) & (US$ Million)
    Table 34. Europe AR Gaming Market Size by Country (2017-2022) & (US$ Million)
    Table 35. Europe AR Gaming Market Size by Country (2023-2028) & (US$ Million)
    Table 36. Asia-Pacific AR Gaming Market Size by Region (2017-2022) & (US$ Million)
    Table 37. Asia-Pacific AR Gaming Market Size by Region (2023-2028) & (US$ Million)
    Table 38. Latin America AR Gaming Market Size by Country (2017-2022) & (US$ Million)
    Table 39. Latin America AR Gaming Market Size by Country (2023-2028) & (US$ Million)
    Table 40. Middle East & Africa AR Gaming Market Size by Country (2017-2022) & (US$ Million)
    Table 41. Middle East & Africa AR Gaming Market Size by Country (2023-2028) & (US$ Million)
    Table 42. Catchoom Company Detail
    Table 43. Catchoom Business Overview
    Table 44. Catchoom AR Gaming Product
    Table 45. Catchoom Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 46. Catchoom Recent Development
    Table 47. Infinity Augmented Reality Company Detail
    Table 48. Infinity Augmented Reality Business Overview
    Table 49. Infinity Augmented Reality AR Gaming Product
    Table 50. Infinity Augmented Reality Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 51. Infinity Augmented Reality Recent Development
    Table 52. Qualcomm Technologies Company Detail
    Table 53. Qualcomm Technologies Business Overview
    Table 54. Qualcomm Technologies AR Gaming Product
    Table 55. Qualcomm Technologies Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 56. Qualcomm Technologies Recent Development
    Table 57. Augmented Pixels Company Detail
    Table 58. Augmented Pixels Business Overview
    Table 59. Augmented Pixels AR Gaming Product
    Table 60. Augmented Pixels Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 61. Augmented Pixels Recent Development
    Table 62. Aurasma Company Detail
    Table 63. Aurasma Business Overview
    Table 64. Aurasma AR Gaming Product
    Table 65. Aurasma Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 66. Aurasma Recent Development
    Table 67. Blippar Company Detail
    Table 68. Blippar Business Overview
    Table 69. Blippar AR Gaming Product
    Table 70. Blippar Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 71. Blippar Recent Development
    Table 72. Total Immersion Company Detail
    Table 73. Total Immersion Business Overview
    Table 74. Total Immersion AR Gaming Product
    Table 75. Total Immersion Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 76. Total Immersion Recent Development
    Table 77. VividWorks Company Detail
    Table 78. VividWorks Business Overview
    Table 79. VividWorks AR Gaming Product
    Table 80. VividWorks Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 81. VividWorks Recent Development
    Table 82. Wikitude Company Detail
    Table 83. Wikitude Business Overview
    Table 84. Wikitude AR Gaming Product
    Table 85. Wikitude Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 86. Wikitude Recent Development
    Table 87. Zappar Company Detail
    Table 88. Zappar Business Overview
    Table 89. Zappar AR Gaming Product
    Table 90. Zappar Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 91. Zappar Recent Development
    Table 92. Research Programs/Design for This Report
    Table 93. Key Data Information from Secondary Sources
    Table 94. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global AR Gaming Market Share by Type: 2021 VS 2028
    Figure 2. Mobile Devices Features
    Figure 3. HMDs Features
    Figure 4. Smart Glasses Features
    Figure 5. Global AR Gaming Market Share by Application in 2021 & 2028
    Figure 6. Innovators Case Studies
    Figure 7. Early Adopters Case Studies
    Figure 8. Early Majority Case Studies
    Figure 9. AR Gaming Report Years Considered
    Figure 10. Global AR Gaming Market Size (US$ Million), Year-over-Year: 2017-2028
    Figure 11. Global AR Gaming Market Size, (US$ Million), 2017 VS 2021 VS 2028
    Figure 12. Global AR Gaming Market Share by Region: 2021 VS 2028
    Figure 13. Global AR Gaming Market Share by Players in 2021
    Figure 14. Global Top AR Gaming Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR Gaming as of 2021)
    Figure 15. The Top 10 and 5 Players Market Share by AR Gaming Revenue in 2021
    Figure 16. North America AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 17. North America AR Gaming Market Share by Country (2017-2028)
    Figure 18. United States AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 19. Canada AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 20. Europe AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 21. Europe AR Gaming Market Share by Country (2017-2028)
    Figure 22. Germany AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 23. France AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 24. U.K. AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 25. Italy AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 26. Russia AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 27. Nordic Countries AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 28. Asia-Pacific AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 29. Asia-Pacific AR Gaming Market Share by Region (2017-2028)
    Figure 30. China AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 31. Japan AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 32. South Korea AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 33. Southeast Asia AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 34. India AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 35. Australia AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 36. Latin America AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 37. Latin America AR Gaming Market Share by Country (2017-2028)
    Figure 38. Mexico AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 39. Brazil AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 40. Middle East & Africa AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 41. Middle East & Africa AR Gaming Market Share by Country (2017-2028)
    Figure 42. Turkey AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 43. Saudi Arabia AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 44. Catchoom Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 45. Infinity Augmented Reality Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 46. Qualcomm Technologies Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 47. Augmented Pixels Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 48. Aurasma Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 49. Blippar Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 50. Total Immersion Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 51. VividWorks Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 52. Wikitude Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 53. Zappar Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 54. Bottom-up and Top-down Approaches for This Report
    Figure 55. Data Triangulation
    Figure 56. Key Executives Interviewed
Please ask for List of Figures. Request Sample Report
Companies Included in Reports:
Catchoom
Infinity Augmented Reality
Qualcomm Technologies
Augmented Pixels
Aurasma
Blippar
Total Immersion
VividWorks
Wikitude
Zappar
Frequently Asked Questions
AR Gaming report offers great insights of the market and consumer data and their interpretation through various figures and graphs. Report has embedded global market and regional market deep analysis through various research methodologies. The report also offers great competitor analysis of the industries and highlights the key aspect of their business like success stories, market development and growth rate.
AR Gaming report is categorised based on following features:
  1. Global Market Players
  2. Geopolitical regions
  3. Consumer Insights
  4. Technological advancement
  5. Historic and Future Analysis of the Market
AR Gaming report is designed on the six basic aspects of analysing the market, which covers the SWOT and SWAR analysis like strength, weakness, opportunity, threat, aspirations and results. This methodology helps investors to reach on to the desired and correct decision to put their capital into the market.

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