Global Singe-Player Game Market Research Report 2023

Report ID: 1803719 | Published Date: Jan 2025 | No. of Page: 87 | Base Year: 2024 | Rating: 4.7 | Webstory: Check our Web story
1 Report Overview
    1.1 Study Scope
    1.2 Market Analysis by Type
        1.2.1 Global Singe-Player Game Market Size Growth Rate by Type: 2017 VS 2021 VS 2028
        1.2.2 Action Role-Playing Genre
        1.2.3 Cultivation
        1.2.4 First Person Shooter
        1.2.5 Sports
        1.2.6 Racing Class
        1.2.7 Others
    1.3 Market by Application
        1.3.1 Global Singe-Player Game Market Share by Application: 2017 VS 2021 VS 2028
        1.3.2 Personal Use
        1.3.3 Commercial Use
    1.4 Study Objectives
    1.5 Years Considered
2 Global Growth Trends
    2.1 Global Singe-Player Game Market Perspective (2017-2028)
    2.2 Singe-Player Game Growth Trends by Region
        2.2.1 Singe-Player Game Market Size by Region: 2017 VS 2021 VS 2028
        2.2.2 Singe-Player Game Historic Market Size by Region (2017-2022)
        2.2.3 Singe-Player Game Forecasted Market Size by Region (2023-2028)
    2.3 Singe-Player Game Market Dynamics
        2.3.1 Singe-Player Game Industry Trends
        2.3.2 Singe-Player Game Market Drivers
        2.3.3 Singe-Player Game Market Challenges
        2.3.4 Singe-Player Game Market Restraints
3 Competition Landscape by Key Players
    3.1 Global Top Singe-Player Game Players by Revenue
        3.1.1 Global Top Singe-Player Game Players by Revenue (2017-2022)
        3.1.2 Global Singe-Player Game Revenue Market Share by Players (2017-2022)
    3.2 Global Singe-Player Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
    3.3 Players Covered: Ranking by Singe-Player Game Revenue
    3.4 Global Singe-Player Game Market Concentration Ratio
        3.4.1 Global Singe-Player Game Market Concentration Ratio (CR5 and HHI)
        3.4.2 Global Top 10 and Top 5 Companies by Singe-Player Game Revenue in 2021
    3.5 Singe-Player Game Key Players Head office and Area Served
    3.6 Key Players Singe-Player Game Product Solution and Service
    3.7 Date of Enter into Singe-Player Game Market
    3.8 Mergers & Acquisitions, Expansion Plans
4 Singe-Player Game Breakdown Data by Type
    4.1 Global Singe-Player Game Historic Market Size by Type (2017-2022)
    4.2 Global Singe-Player Game Forecasted Market Size by Type (2023-2028)
5 Singe-Player Game Breakdown Data by Application
    5.1 Global Singe-Player Game Historic Market Size by Application (2017-2022)
    5.2 Global Singe-Player Game Forecasted Market Size by Application (2023-2028)
6 North America
    6.1 North America Singe-Player Game Market Size (2017-2028)
    6.2 North America Singe-Player Game Market Size by Country (2017-2022)
    6.3 North America Singe-Player Game Market Size by Country (2023-2028)
    6.4 United States
    6.5 Canada
7 Europe
    7.1 Europe Singe-Player Game Market Size (2017-2028)
    7.2 Europe Singe-Player Game Market Size by Country (2017-2022)
    7.3 Europe Singe-Player Game Market Size by Country (2023-2028)
    7.4 Germany
    7.5 France
    7.6 U.K.
    7.7 Italy
    7.8 Russia
    7.9 Nordic Countries
8 Asia-Pacific
    8.1 Asia-Pacific Singe-Player Game Market Size (2017-2028)
    8.2 Asia-Pacific Singe-Player Game Market Size by Country (2017-2022)
    8.3 Asia-Pacific Singe-Player Game Market Size by Country (2023-2028)
    8.4 China
    8.5 Japan
    8.6 South Korea
    8.7 Southeast Asia
    8.8 India
    8.9 Australia
9 Latin America
    9.1 Latin America Singe-Player Game Market Size (2017-2028)
    9.2 Latin America Singe-Player Game Market Size by Country (2017-2022)
    9.3 Latin America Singe-Player Game Market Size by Country (2023-2028)
    9.4 Mexico
    9.5 Brazil
10 Middle East & Africa
    10.1 Middle East & Africa Singe-Player Game Market Size (2017-2028)
    10.2 Middle East & Africa Singe-Player Game Market Size by Country (2017-2022)
    10.3 Middle East & Africa Singe-Player Game Market Size by Country (2023-2028)
    10.4 Turkey
    10.5 Saudi Arabia
    10.6 UAE
11 Key Players Profiles
    11.1 Sony
        11.1.1 Sony Company Detail
        11.1.2 Sony Business Overview
        11.1.3 Sony Singe-Player Game Introduction
        11.1.4 Sony Revenue in Singe-Player Game Business (2017-2022)
        11.1.5 Sony Recent Development
    11.2 Nintendo
        11.2.1 Nintendo Company Detail
        11.2.2 Nintendo Business Overview
        11.2.3 Nintendo Singe-Player Game Introduction
        11.2.4 Nintendo Revenue in Singe-Player Game Business (2017-2022)
        11.2.5 Nintendo Recent Development
    11.3 Electronic Arts
        11.3.1 Electronic Arts Company Detail
        11.3.2 Electronic Arts Business Overview
        11.3.3 Electronic Arts Singe-Player Game Introduction
        11.3.4 Electronic Arts Revenue in Singe-Player Game Business (2017-2022)
        11.3.5 Electronic Arts Recent Development
    11.4 Ubisoft
        11.4.1 Ubisoft Company Detail
        11.4.2 Ubisoft Business Overview
        11.4.3 Ubisoft Singe-Player Game Introduction
        11.4.4 Ubisoft Revenue in Singe-Player Game Business (2017-2022)
        11.4.5 Ubisoft Recent Development
    11.5 Microsoft
        11.5.1 Microsoft Company Detail
        11.5.2 Microsoft Business Overview
        11.5.3 Microsoft Singe-Player Game Introduction
        11.5.4 Microsoft Revenue in Singe-Player Game Business (2017-2022)
        11.5.5 Microsoft Recent Development
    11.6 ATVI
        11.6.1 ATVI Company Detail
        11.6.2 ATVI Business Overview
        11.6.3 ATVI Singe-Player Game Introduction
        11.6.4 ATVI Revenue in Singe-Player Game Business (2017-2022)
        11.6.5 ATVI Recent Development
    11.7 Vivendi
        11.7.1 Vivendi Company Detail
        11.7.2 Vivendi Business Overview
        11.7.3 Vivendi Singe-Player Game Introduction
        11.7.4 Vivendi Revenue in Singe-Player Game Business (2017-2022)
        11.7.5 Vivendi Recent Development
    11.8 Take-Two Interactive
        11.8.1 Take-Two Interactive Company Detail
        11.8.2 Take-Two Interactive Business Overview
        11.8.3 Take-Two Interactive Singe-Player Game Introduction
        11.8.4 Take-Two Interactive Revenue in Singe-Player Game Business (2017-2022)
        11.8.5 Take-Two Interactive Recent Development
    11.9 CAPCOM
        11.9.1 CAPCOM Company Detail
        11.9.2 CAPCOM Business Overview
        11.9.3 CAPCOM Singe-Player Game Introduction
        11.9.4 CAPCOM Revenue in Singe-Player Game Business (2017-2022)
        11.9.5 CAPCOM Recent Development
    11.10 SEGA
        11.10.1 SEGA Company Detail
        11.10.2 SEGA Business Overview
        11.10.3 SEGA Singe-Player Game Introduction
        11.10.4 SEGA Revenue in Singe-Player Game Business (2017-2022)
        11.10.5 SEGA Recent Development
    11.11 Bethesda Softworks
        11.11.1 Bethesda Softworks Company Detail
        11.11.2 Bethesda Softworks Business Overview
        11.11.3 Bethesda Softworks Singe-Player Game Introduction
        11.11.4 Bethesda Softworks Revenue in Singe-Player Game Business (2017-2022)
        11.11.5 Bethesda Softworks Recent Development
    11.12 Konami
        11.12.1 Konami Company Detail
        11.12.2 Konami Business Overview
        11.12.3 Konami Singe-Player Game Introduction
        11.12.4 Konami Revenue in Singe-Player Game Business (2017-2022)
        11.12.5 Konami Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
    13.1 Research Methodology
        13.1.1 Methodology/Research Approach
        13.1.2 Data Source
    13.2 Disclaimer
    13.3 Author Details
List of Tables
    Table 1. Global Singe-Player Game Market Size Growth Rate by Type (US$ Million): 2017 VS 2021 VS 2028
    Table 2. Key Players of Action Role-Playing Genre
    Table 3. Key Players of Cultivation
    Table 4. Key Players of First Person Shooter
    Table 5. Key Players of Sports
    Table 6. Key Players of Racing Class
    Table 7. Key Players of Others
    Table 8. Global Singe-Player Game Market Size Growth by Application (US$ Million): 2017 VS 2021 VS 2028
    Table 9. Global Singe-Player Game Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
    Table 10. Global Singe-Player Game Market Size by Region (2017-2022) & (US$ Million)
    Table 11. Global Singe-Player Game Market Share by Region (2017-2022)
    Table 12. Global Singe-Player Game Forecasted Market Size by Region (2023-2028) & (US$ Million)
    Table 13. Global Singe-Player Game Market Share by Region (2023-2028)
    Table 14. Singe-Player Game Market Trends
    Table 15. Singe-Player Game Market Drivers
    Table 16. Singe-Player Game Market Challenges
    Table 17. Singe-Player Game Market Restraints
    Table 18. Global Singe-Player Game Revenue by Players (2017-2022) & (US$ Million)
    Table 19. Global Singe-Player Game Market Share by Players (2017-2022)
    Table 20. Global Top Singe-Player Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Singe-Player Game as of 2021)
    Table 21. Ranking of Global Top Singe-Player Game Companies by Revenue (US$ Million) in 2021
    Table 22. Global 5 Largest Players Market Share by Singe-Player Game Revenue (CR5 and HHI) & (2017-2022)
    Table 23. Key Players Headquarters and Area Served
    Table 24. Key Players Singe-Player Game Product Solution and Service
    Table 25. Date of Enter into Singe-Player Game Market
    Table 26. Mergers & Acquisitions, Expansion Plans
    Table 27. Global Singe-Player Game Market Size by Type (2017-2022) & (US$ Million)
    Table 28. Global Singe-Player Game Revenue Market Share by Type (2017-2022)
    Table 29. Global Singe-Player Game Forecasted Market Size by Type (2023-2028) & (US$ Million)
    Table 30. Global Singe-Player Game Revenue Market Share by Type (2023-2028)
    Table 31. Global Singe-Player Game Market Size by Application (2017-2022) & (US$ Million)
    Table 32. Global Singe-Player Game Revenue Market Share by Application (2017-2022)
    Table 33. Global Singe-Player Game Forecasted Market Size by Application (2023-2028) & (US$ Million)
    Table 34. Global Singe-Player Game Revenue Market Share by Application (2023-2028)
    Table 35. North America Singe-Player Game Market Size by Country (2017-2022) & (US$ Million)
    Table 36. North America Singe-Player Game Market Size by Country (2023-2028) & (US$ Million)
    Table 37. Europe Singe-Player Game Market Size by Country (2017-2022) & (US$ Million)
    Table 38. Europe Singe-Player Game Market Size by Country (2023-2028) & (US$ Million)
    Table 39. Asia-Pacific Singe-Player Game Market Size by Region (2017-2022) & (US$ Million)
    Table 40. Asia-Pacific Singe-Player Game Market Size by Region (2023-2028) & (US$ Million)
    Table 41. Latin America Singe-Player Game Market Size by Country (2017-2022) & (US$ Million)
    Table 42. Latin America Singe-Player Game Market Size by Country (2023-2028) & (US$ Million)
    Table 43. Middle East & Africa Singe-Player Game Market Size by Country (2017-2022) & (US$ Million)
    Table 44. Middle East & Africa Singe-Player Game Market Size by Country (2023-2028) & (US$ Million)
    Table 45. Sony Company Detail
    Table 46. Sony Business Overview
    Table 47. Sony Singe-Player Game Product
    Table 48. Sony Revenue in Singe-Player Game Business (2017-2022) & (US$ Million)
    Table 49. Sony Recent Development
    Table 50. Nintendo Company Detail
    Table 51. Nintendo Business Overview
    Table 52. Nintendo Singe-Player Game Product
    Table 53. Nintendo Revenue in Singe-Player Game Business (2017-2022) & (US$ Million)
    Table 54. Nintendo Recent Development
    Table 55. Electronic Arts Company Detail
    Table 56. Electronic Arts Business Overview
    Table 57. Electronic Arts Singe-Player Game Product
    Table 58. Electronic Arts Revenue in Singe-Player Game Business (2017-2022) & (US$ Million)
    Table 59. Electronic Arts Recent Development
    Table 60. Ubisoft Company Detail
    Table 61. Ubisoft Business Overview
    Table 62. Ubisoft Singe-Player Game Product
    Table 63. Ubisoft Revenue in Singe-Player Game Business (2017-2022) & (US$ Million)
    Table 64. Ubisoft Recent Development
    Table 65. Microsoft Company Detail
    Table 66. Microsoft Business Overview
    Table 67. Microsoft Singe-Player Game Product
    Table 68. Microsoft Revenue in Singe-Player Game Business (2017-2022) & (US$ Million)
    Table 69. Microsoft Recent Development
    Table 70. ATVI Company Detail
    Table 71. ATVI Business Overview
    Table 72. ATVI Singe-Player Game Product
    Table 73. ATVI Revenue in Singe-Player Game Business (2017-2022) & (US$ Million)
    Table 74. ATVI Recent Development
    Table 75. Vivendi Company Detail
    Table 76. Vivendi Business Overview
    Table 77. Vivendi Singe-Player Game Product
    Table 78. Vivendi Revenue in Singe-Player Game Business (2017-2022) & (US$ Million)
    Table 79. Vivendi Recent Development
    Table 80. Take-Two Interactive Company Detail
    Table 81. Take-Two Interactive Business Overview
    Table 82. Take-Two Interactive Singe-Player Game Product
    Table 83. Take-Two Interactive Revenue in Singe-Player Game Business (2017-2022) & (US$ Million)
    Table 84. Take-Two Interactive Recent Development
    Table 85. CAPCOM Company Detail
    Table 86. CAPCOM Business Overview
    Table 87. CAPCOM Singe-Player Game Product
    Table 88. CAPCOM Revenue in Singe-Player Game Business (2017-2022) & (US$ Million)
    Table 89. CAPCOM Recent Development
    Table 90. SEGA Company Detail
    Table 91. SEGA Business Overview
    Table 92. SEGA Singe-Player Game Product
    Table 93. SEGA Revenue in Singe-Player Game Business (2017-2022) & (US$ Million)
    Table 94. SEGA Recent Development
    Table 95. Bethesda Softworks Company Detail
    Table 96. Bethesda Softworks Business Overview
    Table 97. Bethesda Softworks Singe-Player GameProduct
    Table 98. Bethesda Softworks Revenue in Singe-Player Game Business (2017-2022) & (US$ Million)
    Table 99. Bethesda Softworks Recent Development
    Table 100. Konami Company Detail
    Table 101. Konami Business Overview
    Table 102. Konami Singe-Player GameProduct
    Table 103. Konami Revenue in Singe-Player Game Business (2017-2022) & (US$ Million)
    Table 104. Konami Recent Development
    Table 105. Research Programs/Design for This Report
    Table 106. Key Data Information from Secondary Sources
    Table 107. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global Singe-Player Game Market Share by Type: 2021 VS 2028
    Figure 2. Action Role-Playing Genre Features
    Figure 3. Cultivation Features
    Figure 4. First Person Shooter Features
    Figure 5. Sports Features
    Figure 6. Racing Class Features
    Figure 7. Others Features
    Figure 8. Global Singe-Player Game Market Share by Application in 2021 & 2028
    Figure 9. Personal Use Case Studies
    Figure 10. Commercial Use Case Studies
    Figure 11. Singe-Player Game Report Years Considered
    Figure 12. Global Singe-Player Game Market Size (US$ Million), Year-over-Year: 2017-2028
    Figure 13. Global Singe-Player Game Market Size, (US$ Million), 2017 VS 2021 VS 2028
    Figure 14. Global Singe-Player Game Market Share by Region: 2021 VS 2028
    Figure 15. Global Singe-Player Game Market Share by Players in 2021
    Figure 16. Global Top Singe-Player Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Singe-Player Game as of 2021)
    Figure 17. The Top 10 and 5 Players Market Share by Singe-Player Game Revenue in 2021
    Figure 18. North America Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 19. North America Singe-Player Game Market Share by Country (2017-2028)
    Figure 20. United States Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 21. Canada Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 22. Europe Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 23. Europe Singe-Player Game Market Share by Country (2017-2028)
    Figure 24. Germany Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 25. France Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 26. U.K. Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 27. Italy Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 28. Russia Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 29. Nordic Countries Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 30. Asia-Pacific Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 31. Asia-Pacific Singe-Player Game Market Share by Region (2017-2028)
    Figure 32. China Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 33. Japan Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 34. South Korea Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 35. Southeast Asia Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 36. India Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 37. Australia Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 38. Latin America Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 39. Latin America Singe-Player Game Market Share by Country (2017-2028)
    Figure 40. Mexico Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 41. Brazil Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 42. Middle East & Africa Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 43. Middle East & Africa Singe-Player Game Market Share by Country (2017-2028)
    Figure 44. Turkey Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 45. Saudi Arabia Singe-Player Game Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 46. Sony Revenue Growth Rate in Singe-Player Game Business (2017-2022)
    Figure 47. Nintendo Revenue Growth Rate in Singe-Player Game Business (2017-2022)
    Figure 48. Electronic Arts Revenue Growth Rate in Singe-Player Game Business (2017-2022)
    Figure 49. Ubisoft Revenue Growth Rate in Singe-Player Game Business (2017-2022)
    Figure 50. Microsoft Revenue Growth Rate in Singe-Player Game Business (2017-2022)
    Figure 51. ATVI Revenue Growth Rate in Singe-Player Game Business (2017-2022)
    Figure 52. Vivendi Revenue Growth Rate in Singe-Player Game Business (2017-2022)
    Figure 53. Take-Two Interactive Revenue Growth Rate in Singe-Player Game Business (2017-2022)
    Figure 54. CAPCOM Revenue Growth Rate in Singe-Player Game Business (2017-2022)
    Figure 55. SEGA Revenue Growth Rate in Singe-Player Game Business (2017-2022)
    Figure 56. Bethesda Softworks Revenue Growth Rate in Singe-Player Game Business (2017-2022)
    Figure 57. Konami Revenue Growth Rate in Singe-Player Game Business (2017-2022)
    Figure 58. Bottom-up and Top-down Approaches for This Report
    Figure 59. Data Triangulation
    Figure 60. Key Executives Interviewed
Please ask for List of Figures. Request Sample Report
Companies Included in Reports:
Sony
Nintendo
Electronic Arts
Ubisoft
Microsoft
ATVI
Vivendi
Take-Two Interactive
CAPCOM
SEGA
Bethesda Softworks
Konami
Frequently Asked Questions
Singe-Player Game report offers great insights of the market and consumer data and their interpretation through various figures and graphs. Report has embedded global market and regional market deep analysis through various research methodologies. The report also offers great competitor analysis of the industries and highlights the key aspect of their business like success stories, market development and growth rate.
Singe-Player Game report is categorised based on following features:
  1. Global Market Players
  2. Geopolitical regions
  3. Consumer Insights
  4. Technological advancement
  5. Historic and Future Analysis of the Market
Singe-Player Game report is designed on the six basic aspects of analysing the market, which covers the SWOT and SWAR analysis like strength, weakness, opportunity, threat, aspirations and results. This methodology helps investors to reach on to the desired and correct decision to put their capital into the market.

Related Reports

Zebrafish

The research report includes specific segments by region (country), by company, by Type and by Ap ... Read More