2D Fighting Games Market, Global Outlook and Forecast 2024-2031

Report ID: 1651801 | Published Date: Jan 2025 | No. of Page: 60 | Base Year: 2024 | Rating: 4.4 | Webstory: Check our Web story
1 Introduction to Research & Analysis Reports
    1.1 2D Fighting Games Market Definition
    1.2 Market Segments
        1.2.1 Market by Type
        1.2.2 Market by Application
    1.3 Global 2D Fighting Games Market Overview
    1.4 Features & Benefits of This Report
    1.5 Methodology & Sources of Information
        1.5.1 Research Methodology
        1.5.2 Research Process
        1.5.3 Base Year
        1.5.4 Report Assumptions & Caveats
2 Global 2D Fighting Games Overall Market Size
    2.1 Global 2D Fighting Games Market Size: 2021 VS 2028
    2.2 Global 2D Fighting Games Market Size, Prospects & Forecasts: 2017-2028
    2.3 Key Market Trends, Opportunity, Drivers and Restraints
        2.3.1 Market Opportunities & Trends
        2.3.2 Market Drivers
        2.3.3 Market Restraints
3 Company Landscape
    3.1 Top 2D Fighting Games Players in Global Market
    3.2 Top Global 2D Fighting Games Companies Ranked by Revenue
    3.3 Global 2D Fighting Games Revenue by Companies
    3.4 Top 3 and Top 5 2D Fighting Games Companies in Global Market, by Revenue in 2021
    3.5 Global Companies 2D Fighting Games Product Type
    3.6 Tier 1, Tier 2 and Tier 3 2D Fighting Games Players in Global Market
        3.6.1 List of Global Tier 1 2D Fighting Games Companies
        3.6.2 List of Global Tier 2 and Tier 3 2D Fighting Games Companies
4 Market Sights by Product
    4.1 Overview
        4.1.1 by Type - Global 2D Fighting Games Market Size Markets, 2021 & 2028
        4.1.2 Stand-alone Game
        4.1.3 Online Game
    4.2 By Type - Global 2D Fighting Games Revenue & Forecasts
        4.2.1 By Type - Global 2D Fighting Games Revenue, 2017-2022
        4.2.2 By Type - Global 2D Fighting Games Revenue, 2023-2028
        4.2.3 By Type - Global 2D Fighting Games Revenue Market Share, 2017-2028
5 Sights by Application
    5.1 Overview
        5.1.1 By Application - Global 2D Fighting Games Market Size, 2021 & 2028
        5.1.2 PC
        5.1.3 Mobile Phone
        5.1.4 Tablet
        5.1.5 Gaming Console
    5.2 By Application - Global 2D Fighting Games Revenue & Forecasts
        5.2.1 By Application - Global 2D Fighting Games Revenue, 2017-2022
        5.2.2 By Application - Global 2D Fighting Games Revenue, 2023-2028
        5.2.3 By Application - Global 2D Fighting Games Revenue Market Share, 2017-2028
6 Sights by Region
    6.1 By Region - Global 2D Fighting Games Market Size, 2021 & 2028
    6.2 By Region - Global 2D Fighting Games Revenue & Forecasts
        6.2.1 By Region - Global 2D Fighting Games Revenue, 2017-2022
        6.2.2 By Region - Global 2D Fighting Games Revenue, 2023-2028
        6.2.3 By Region - Global 2D Fighting Games Revenue Market Share, 2017-2028
    6.3 North America
        6.3.1 By Country - North America 2D Fighting Games Revenue, 2017-2028
        6.3.2 US 2D Fighting Games Market Size, 2017-2028
        6.3.3 Canada 2D Fighting Games Market Size, 2017-2028
        6.3.4 Mexico 2D Fighting Games Market Size, 2017-2028
    6.4 Europe
        6.4.1 By Country - Europe 2D Fighting Games Revenue, 2017-2028
        6.4.2 Germany 2D Fighting Games Market Size, 2017-2028
        6.4.3 France 2D Fighting Games Market Size, 2017-2028
        6.4.4 U.K. 2D Fighting Games Market Size, 2017-2028
        6.4.5 Italy 2D Fighting Games Market Size, 2017-2028
        6.4.6 Russia 2D Fighting Games Market Size, 2017-2028
        6.4.7 Nordic Countries 2D Fighting Games Market Size, 2017-2028
        6.4.8 Benelux 2D Fighting Games Market Size, 2017-2028
    6.5 Asia
        6.5.1 By Region - Asia 2D Fighting Games Revenue, 2017-2028
        6.5.2 China 2D Fighting Games Market Size, 2017-2028
        6.5.3 Japan 2D Fighting Games Market Size, 2017-2028
        6.5.4 South Korea 2D Fighting Games Market Size, 2017-2028
        6.5.5 Southeast Asia 2D Fighting Games Market Size, 2017-2028
        6.5.6 India 2D Fighting Games Market Size, 2017-2028
    6.6 South America
        6.6.1 By Country - South America 2D Fighting Games Revenue, 2017-2028
        6.6.2 Brazil 2D Fighting Games Market Size, 2017-2028
        6.6.3 Argentina 2D Fighting Games Market Size, 2017-2028
    6.7 Middle East & Africa
        6.7.1 By Country - Middle East & Africa 2D Fighting Games Revenue, 2017-2028
        6.7.2 Turkey 2D Fighting Games Market Size, 2017-2028
        6.7.3 Israel 2D Fighting Games Market Size, 2017-2028
        6.7.4 Saudi Arabia 2D Fighting Games Market Size, 2017-2028
        6.7.5 UAE 2D Fighting Games Market Size, 2017-2028
7 Players Profiles
    7.1 Nintendo
        7.1.1 Nintendo Corporate Summary
        7.1.2 Nintendo Business Overview
        7.1.3 Nintendo 2D Fighting Games Major Product Offerings
        7.1.4 Nintendo 2D Fighting Games Revenue in Global Market (2017-2022)
        7.1.5 Nintendo Key News
    7.2 Namco
        7.2.1 Namco Corporate Summary
        7.2.2 Namco Business Overview
        7.2.3 Namco 2D Fighting Games Major Product Offerings
        7.2.4 Namco 2D Fighting Games Revenue in Global Market (2017-2022)
        7.2.5 Namco Key News
    7.3 WB Games
        7.3.1 WB Games Corporate Summary
        7.3.2 WB Games Business Overview
        7.3.3 WB Games 2D Fighting Games Major Product Offerings
        7.3.4 WB Games 2D Fighting Games Revenue in Global Market (2017-2022)
        7.3.5 WB Games Key News
    7.4 Sega
        7.4.1 Sega Corporate Summary
        7.4.2 Sega Business Overview
        7.4.3 Sega 2D Fighting Games Major Product Offerings
        7.4.4 Sega 2D Fighting Games Revenue in Global Market (2017-2022)
        7.4.5 Sega Key News
    7.5 Capcom
        7.5.1 Capcom Corporate Summary
        7.5.2 Capcom Business Overview
        7.5.3 Capcom 2D Fighting Games Major Product Offerings
        7.5.4 Capcom 2D Fighting Games Revenue in Global Market (2017-2022)
        7.5.5 Capcom Key News
    7.6 Koei Tecmo
        7.6.1 Koei Tecmo Corporate Summary
        7.6.2 Koei Tecmo Business Overview
        7.6.3 Koei Tecmo 2D Fighting Games Major Product Offerings
        7.6.4 Koei Tecmo 2D Fighting Games Revenue in Global Market (2017-2022)
        7.6.5 Koei Tecmo Key News
    7.7 SNK Playmore
        7.7.1 SNK Playmore Corporate Summary
        7.7.2 SNK Playmore Business Overview
        7.7.3 SNK Playmore 2D Fighting Games Major Product Offerings
        7.7.4 SNK Playmore 2D Fighting Games Revenue in Global Market (2017-2022)
        7.7.5 SNK Playmore Key News
    7.8 Autumn Games
        7.8.1 Autumn Games Corporate Summary
        7.8.2 Autumn Games Business Overview
        7.8.3 Autumn Games 2D Fighting Games Major Product Offerings
        7.8.4 Autumn Games 2D Fighting Games Revenue in Global Market (2017-2022)
        7.8.5 Autumn Games Key News
    7.9 Arc System Works
        7.9.1 Arc System Works Corporate Summary
        7.9.2 Arc System Works Business Overview
        7.9.3 Arc System Works 2D Fighting Games Major Product Offerings
        7.9.4 Arc System Works 2D Fighting Games Revenue in Global Market (2017-2022)
        7.9.5 Arc System Works Key News
8 Conclusion
9 Appendix
    9.1 Note
    9.2 Examples of Clients
    9.3 Disclaimer
List of Tables
    Table 1. 2D Fighting Games Market Opportunities & Trends in Global Market
    Table 2. 2D Fighting Games Market Drivers in Global Market
    Table 3. 2D Fighting Games Market Restraints in Global Market
    Table 4. Key Players of 2D Fighting Games in Global Market
    Table 5. Top 2D Fighting Games Players in Global Market, Ranking by Revenue (2021)
    Table 6. Global 2D Fighting Games Revenue by Companies, (US$, Mn), 2017-2022
    Table 7. Global 2D Fighting Games Revenue Share by Companies, 2017-2022
    Table 8. Global Companies 2D Fighting Games Product Type
    Table 9. List of Global Tier 1 2D Fighting Games Companies, Revenue (US$, Mn) in 2021 and Market Share
    Table 10. List of Global Tier 2 and Tier 3 2D Fighting Games Companies, Revenue (US$, Mn) in 2021 and Market Share
    Table 11. By Type – Global 2D Fighting Games Revenue, (US$, Mn), 2021 & 2028
    Table 12. By Type - 2D Fighting Games Revenue in Global (US$, Mn), 2017-2022
    Table 13. By Type - 2D Fighting Games Revenue in Global (US$, Mn), 2023-2028
    Table 14. By Application – Global 2D Fighting Games Revenue, (US$, Mn), 2021 & 2028
    Table 15. By Application - 2D Fighting Games Revenue in Global (US$, Mn), 2017-2022
    Table 16. By Application - 2D Fighting Games Revenue in Global (US$, Mn), 2023-2028
    Table 17. By Region – Global 2D Fighting Games Revenue, (US$, Mn), 2021 & 2028
    Table 18. By Region - Global 2D Fighting Games Revenue (US$, Mn), 2017-2022
    Table 19. By Region - Global 2D Fighting Games Revenue (US$, Mn), 2023-2028
    Table 20. By Country - North America 2D Fighting Games Revenue, (US$, Mn), 2017-2022
    Table 21. By Country - North America 2D Fighting Games Revenue, (US$, Mn), 2023-2028
    Table 22. By Country - Europe 2D Fighting Games Revenue, (US$, Mn), 2017-2022
    Table 23. By Country - Europe 2D Fighting Games Revenue, (US$, Mn), 2023-2028
    Table 24. By Region - Asia 2D Fighting Games Revenue, (US$, Mn), 2017-2022
    Table 25. By Region - Asia 2D Fighting Games Revenue, (US$, Mn), 2023-2028
    Table 26. By Country - South America 2D Fighting Games Revenue, (US$, Mn), 2017-2022
    Table 27. By Country - South America 2D Fighting Games Revenue, (US$, Mn), 2023-2028
    Table 28. By Country - Middle East & Africa 2D Fighting Games Revenue, (US$, Mn), 2017-2022
    Table 29. By Country - Middle East & Africa 2D Fighting Games Revenue, (US$, Mn), 2023-2028
    Table 30. Nintendo Corporate Summary
    Table 31. Nintendo 2D Fighting Games Product Offerings
    Table 32. Nintendo 2D Fighting Games Revenue (US$, Mn), (2017-2022)
    Table 33. Namco Corporate Summary
    Table 34. Namco 2D Fighting Games Product Offerings
    Table 35. Namco 2D Fighting Games Revenue (US$, Mn), (2017-2022)
    Table 36. WB Games Corporate Summary
    Table 37. WB Games 2D Fighting Games Product Offerings
    Table 38. WB Games 2D Fighting Games Revenue (US$, Mn), (2017-2022)
    Table 39. Sega Corporate Summary
    Table 40. Sega 2D Fighting Games Product Offerings
    Table 41. Sega 2D Fighting Games Revenue (US$, Mn), (2017-2022)
    Table 42. Capcom Corporate Summary
    Table 43. Capcom 2D Fighting Games Product Offerings
    Table 44. Capcom 2D Fighting Games Revenue (US$, Mn), (2017-2022)
    Table 45. Koei Tecmo Corporate Summary
    Table 46. Koei Tecmo 2D Fighting Games Product Offerings
    Table 47. Koei Tecmo 2D Fighting Games Revenue (US$, Mn), (2017-2022)
    Table 48. SNK Playmore Corporate Summary
    Table 49. SNK Playmore 2D Fighting Games Product Offerings
    Table 50. SNK Playmore 2D Fighting Games Revenue (US$, Mn), (2017-2022)
    Table 51. Autumn Games Corporate Summary
    Table 52. Autumn Games 2D Fighting Games Product Offerings
    Table 53. Autumn Games 2D Fighting Games Revenue (US$, Mn), (2017-2022)
    Table 54. Arc System Works Corporate Summary
    Table 55. Arc System Works 2D Fighting Games Product Offerings
    Table 56. Arc System Works 2D Fighting Games Revenue (US$, Mn), (2017-2022)
List of Figures
    Figure 1. 2D Fighting Games Segment by Type in 2021
    Figure 2. 2D Fighting Games Segment by Application in 2021
    Figure 3. Global 2D Fighting Games Market Overview: 2021
    Figure 4. Key Caveats
    Figure 5. Global 2D Fighting Games Market Size: 2021 VS 2028 (US$, Mn)
    Figure 6. Global 2D Fighting Games Revenue, 2017-2028 (US$, Mn)
    Figure 7. The Top 3 and 5 Players Market Share by 2D Fighting Games Revenue in 2021
    Figure 8. By Type - Global 2D Fighting Games Revenue Market Share, 2017-2028
    Figure 9. By Application - Global 2D Fighting Games Revenue Market Share, 2017-2028
    Figure 10. By Region - Global 2D Fighting Games Revenue Market Share, 2017-2028
    Figure 11. By Country - North America 2D Fighting Games Revenue Market Share, 2017-2028
    Figure 12. US 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 13. Canada 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 14. Mexico 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 15. By Country - Europe 2D Fighting Games Revenue Market Share, 2017-2028
    Figure 16. Germany 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 17. France 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 18. U.K. 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 19. Italy 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 20. Russia 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 21. Nordic Countries 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 22. Benelux 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 23. By Region - Asia 2D Fighting Games Revenue Market Share, 2017-2028
    Figure 24. China 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 25. Japan 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 26. South Korea 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 27. Southeast Asia 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 28. India 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 29. By Country - South America 2D Fighting Games Revenue Market Share, 2017-2028
    Figure 30. Brazil 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 31. Argentina 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 32. By Country - Middle East & Africa 2D Fighting Games Revenue Market Share, 2017-2028
    Figure 33. Turkey 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 34. Israel 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 35. Saudi Arabia 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 36. UAE 2D Fighting Games Revenue, (US$, Mn), 2017-2028
    Figure 37. Nintendo 2D Fighting Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
    Figure 38. Namco 2D Fighting Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
    Figure 39. WB Games 2D Fighting Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
    Figure 40. Sega 2D Fighting Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
    Figure 41. Capcom 2D Fighting Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
    Figure 42. Koei Tecmo 2D Fighting Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
    Figure 43. SNK Playmore 2D Fighting Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
    Figure 44. Autumn Games 2D Fighting Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
    Figure 45. Arc System Works 2D Fighting Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)

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Frequently Asked Questions
2D Fighting Games Market report offers great insights of the market and consumer data and their interpretation through various figures and graphs. Report has embedded global market and regional market deep analysis through various research methodologies. The report also offers great competitor analysis of the industries and highlights the key aspect of their business like success stories, market development and growth rate.
2D Fighting Games Market report is categorised based on following features:
  1. Global Market Players
  2. Geopolitical regions
  3. Consumer Insights
  4. Technological advancement
  5. Historic and Future Analysis of the Market
2D Fighting Games Market report is designed on the six basic aspects of analysing the market, which covers the SWOT and SWAR analysis like strength, weakness, opportunity, threat, aspirations and results. This methodology helps investors to reach on to the desired and correct decision to put their capital into the market.

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