By www.reliablemarketsize.com
Global Electronic Sports (eSports) Market Size, Status And Forecast 2023-2027 Story
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$ 3900
Electronic Sports (eSports) Report report is categorised based on following features:
1. Global Market Players
2. Geopolitical regions
3. Consumer Insights
4. Technological advancement
5. Historic and Future Analysis of the Market
Modern Times Group (Sweden) Activision Blizzard (US) FACEIT (UK) Total Entertainment Network (US) Gfinity (UK) Turner Broadcasting System (US) CJ Corporation (South Korea) Valve Corporation (US) Tencent (China) Electronic Arts (EA) (US) Hi-Rez Studios (US) KaBuM (Canada) Wargaming Public (Cyprus) Rovio Entertainment (Finland) GungHo Online Entertainment (Japan) Alisports (China)